2021.10.16 20:24 Hungry_Error_1605 PROPHECY UPDATE: REVEALED: LATEST U.N. / VATICAN PLAN FOR NEW WORLD ORDER
|submitted by Hungry_Error_1605 to PROPHECYNEWS [link] [comments]|
2021.10.16 20:24 KingOfTheGoldfish Saltwater Blob Fly??
Saw the new Tom video today and I thought the Blob and FAB flies were interesting. I haven't seen much like that with FL-style saltwater flies for Snook or Tarpon, and wanted to know if anyone else thought something like that could work. I figure that fly in pink or tan with a slightly bigger hook could be a solid crab pattern for hungry 'poon.
submitted by KingOfTheGoldfish to FlyFishingCircleJerk [link] [comments]
2021.10.16 20:24 godon420 World Embracer
2021.10.16 20:24 AutoNewspaperAdmin [World] - Indian police probe gruesome murder at farmers’ protest site, detain suspect | Al Arabiya
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2021.10.16 20:24 Rough_Maintenance306 Forgive me. I have a question born out of fear
Hello all. I’m sorry in advance and I doubt I’ll find this in the FAQ’s. Do i have to stick to just one niche to be able to do well on YouTube? Right now, despite being educated, I feel like a loser and my intent is to try and showcase/talk about how I’m getting out of it. There are 3 ways I intend to do this and to me (although my opinion probably shouldn’t matter as much as I think it does). Ultimately, I intend to document/showcase me getting out of a rut I’m in, be it in anyway I can. 2, I hope to put myself out there by sharing about the interests I have and using a talent I think I might have to present it. (Poetry in case you were wondering). 3, I hope to talk about as well as show my progression in something I hope to be good at. Therefore, all 3 components, though possibly unrelated at times, contributing towards my goal. My fear is that because they might not always fit into the same niche, it could hurt my channel. I really just want to be authentic and put myself out there at the risk of sounding stupid. What do you think?
submitted by Rough_Maintenance306 to NewTubers [link] [comments]
2021.10.16 20:24 MrPresident91 New clerk asked if she could decorate our check-in door. I said sure..
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2021.10.16 20:24 yetiman277 Whoa! You sound like shit!
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2021.10.16 20:24 BroadStBully35 Character frozen after save!? (HELP)
I, being an idiot, overwrote my furthest save when fighting a main character Kavar because I was sick of having to fight that beast every time I died to him but, for whatever reason, my character is now frozen. I have some sort of people aura surrounding my character and I have no idea how (I saved before getting attacked). I downloaded the KSE but I'm not entirely sure how to use it to solve my problem. My next closest save is very far back, so I really don't want to just abandon this one. Help!?
submitted by BroadStBully35 to kotor [link] [comments]
2021.10.16 20:24 foxfire49 My friend, scared, and asking me about what to expect in the last 2 eps..
2021.10.16 20:24 PubLife1453 Here we go
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2021.10.16 20:24 Miazj Listening to the entirety of this with virgin ears
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2021.10.16 20:24 Jayson17_90 If you have any screen protectors left for the S4,5 or 6, these will fit without a problem on the S7! [S7 45mm Midnight]
2021.10.16 20:24 Nhughes1387 Anybody else keep getting cox texts?
2021.10.16 20:24 jim_sorenson Wasteland 1.6.1/1.5.3 playthrough ramble -- featuring Cult of the Holy Detonation
| I just finished up my 2nd playthrough featuring Cult of the Holy Detonation, and my first to start at the Ambush site and go all the way through. In a way I'm still digesting the pack, but I figured I'd document my thoughts while they're still fresh. Obviously there will be spoilers, but I'll try to black out the most egregious of them. Still, general discussion about Cult ahead, proceed at your own risk.|
1.6.1 is getting close, VERY close, to the final version of the game.
First off, there's very little if any new material in the rest of the game that hints about Cult before you head there. I mention this specifically because there IS some pre-Steeltown material that hints about what's happening in Steeltown. People at your base randomly mention it more than they used to--that doesn't happen with Cheyenne. What is there was introduced previously, including a VR Headset in Quarex's museum, hints that the Mushroom man will go there if you let him go, and not a lot else. The upshot of this is that you really DON'T need to start a fresh playthrough to fully enjoy Cult of the Holy Detonation. I would recommend doing it before Yuma though, as it'd be narratively odd to do it after and you'll miss out on some post-Cult reactions.
Most of the pre-Cult changes actually come from 1.5.3. The biggest change is that World Map Merchants now respawn. This is a massive change, and effectively eliminates scarcity of material as long as you've got the money to afford it. It also lets you farm reputation, so it's now easily possible to send all prisoners to Ranger HQ and still be loved by the Marshals provided you stay on very good terms with B.B. Gunn whenever you cross paths. Assault rifles have been beefed up so they're now pretty close to endgame viable. In fact, I made a build I'd been curious about for a while, a Draw Crossbow AR ranger, and it worked great. Meat Maker ASAP into the Uranium Crossbow as soon as I got to cult. It worked great, blowing away 8-10 enemies per turn.
800 damage average per AP? Yes please!
Which brings us to Cult itself. This go I did Cult almost last. There always seemed to be some other reward I wanted to get to before I was ready. The first time through, I did it pre-aspen and blew up the Gippers to see if I could November Reign on the back of Nuclear energy. ( >! You can. !< ) I sent power to the city, but didn't manage a peaceful resolution between the two factions because I expediently sided with Sister Polyp and devolved Father Bezoar into sludge . This leads to some >! miserable, leaderless cultists suffling about, with Theo's research somewhat stymied by a lack of local experts. !<
This go I >! set Bezoar free !< and managed to broker peace between the Primordialists and the Nucleasts. Then I shut down their god and watched them all >! commit suicide !<. Very upsetting. Theo wasn't happy, Estin Ward was. The endgame slides were fine, I'd killed the base effectively. I found this unsatisfying. Since I'd left Cult till the end (I'd literally done everything but actually confront Liberty, and Snowed Inn for some reason) I redid it from the post-boss fight in Cult, choosing instead to again send power to Colorado Springs. This was my happiest ending I think, with the cultists in equilibrium and Theo happy. Estin Ward was pissed of course but I'd saved his son and brother so I mean come on, he can't be THAT cross, can he? Moving forward, this will be my personal canon ending. The endgame slides were a lot of fun for this one.
Story-wise, I like Cult. It's a simple story really but manages to deliver the appropriate brand of dark humor and present you with some gray choices. Polyp or Bezoar? Ward or Theo? Peace or Conflict? Both Estin and Theo make compelling cases; Theo's plan is much more risky, but also has the potential for greater rewards. It's definitely safer to slaughter everyone in the mountain but is it right? They're dangerous lunatics, but they're FRIENDLY dangerous lunatics and they've managed to keep the thing going for a century without incident. All in all, very on-brand for the Wasteland franchise.
I mean, who WOULDN'T want to join with this dude?
There's some great imagery along the way. I dig the music, especially on the boss fight. The visual and sound design on the mutants, especially Carbuncle and the Proteus, is fantastic. The eponymous Holy Detonation itself is gorgeous and impressive looking. Little touches like all the scripture scrawled on the ground, or the nuclear bomb used as decoration above the alter, are really neat. Radiation Angels are a hoot with their perspicacious extemporaneous grandiloquence, and a welcome callback to Wasteland 1. Overall Cult looks and feels impressive.
Gear-wise, there are some choice new additions. I'm a big Weird Science guy so the Diminuator (shrink or grow your guys) is a welcome addition to my Shield Generator and Brainwave Destabilizer arsenal. The Flesh Fist is a disgusting but awesome Brawling weapon and I gotta say the horrific aesthetic works great with my preferred Brawling armor. Check out Jodie Bell; if only her parents could see her now! My other favorite new weapon is the Uranium Crossbow. u/Ilikepie84 and I were chatting about how despite enjoying the Meat Maker weapon, the lack of an endgame-viable crossbow hampered the ability to make a build around it. No longer. Other stand-outs include the Bolt Thrower (straight-up upgrade to the Eliminator), the Microwave Cannon to slowly cook your enemies, and the Pre-War Armor which is a pretty decent choice for a 'generic' armor on a low-strength non-elemental ranger. And it looks badass.
Jodie? Is that you???
But the true stand-out is the VR Helmet, which had been teased in the core game. It's one that you'll need to find all the parts for in various tucked-away corners, but once you do it massively ups your Crit Damage. Seriously, if you can reliably crit (with Combat Shooting, or because of Trick Shot, or because of spraying a ton of bullets per attack, or because of Blood Sport) you'll one-shot virtually anything in the game.
Similar to Steeltown with disruption and tar, Cult introduces another get-to-ten mechanic, this time for radiation. The more you get, the healthier but slower you are and the more you glow. And you need to have one or two guys at that level to access certain dialogue trees. Removing it isn't too hard if you buy some mushrooms or craft some radiation batteries, and you can avoid it if you're careful or if you find the Hazmat Suit. (More armor, very cool but not really useful outside of Cheyenne, sadly, even the elite version.)
So all of that works, and works well. Let's talk about what doesn't. Steeltown introduced a gauntlet mechanic for its final fight. (Technically final 3 fights but it's all one set piece really.) Cult doubles down on this idea, hard. I'm going to suggest, too hard. From the first level where you have to hit four switches, to the main quest where you need to go to three separate levels, each of which has its own variation on the gauntlet fight, to the penultimate (skippable) battle where you have to kill mooks in a specific way because the boss is locked in a box, to the final battle, each one features multiple spawns. Any one of these battles would have been fantastic. Even two or three could have been neat. But six of them is just too much, at least for me. Each individual battle themselves runs the risk of tedium, so stringing six together in short order feels like a mistake.
To InXile's credit, each battle does have some unique aspect to it. The first one has a stealth component, which I like, and can be bypassed entirely. The 3 battles on the main quest line each give you the chance to make your life easier by skulking about first. The one on the loading docks, in particular, involves your truck in a very satisfying way. The penultimate battle is all about letting the mooks get to a power-up station and murderizing them to kill the boss. And the final battle involves luring the beastie to certain spots and exposing it to environmental hazards, while protecting a macguffin from attack at the same time. Nonetheless, I think I'd have pared it down by half, with more conventional fights for the other half. It was me somewhat dreading so many repetitive fights back-to-back-to-back that had me push off Cult as long as I did.
It is perhaps somewhat unfair of me to criticize thusly, clearly 'objective-based-combat' was a core idea behind Cult. Nonetheless, I didn't engage with it in a positive way and avoided as much of it as I could through stealth, and not because stealth was super fun but because the combat itself wasn't. Unlike, say, the non-lethal mechanic of Steeltown, you can't easily bypass the objective-based-combat if you're not enjoying with it. I call it a rare misfire in an otherwise excellent game.
The other missing element I'd have liked to see was more tie-in to the larger world. For good or ill, this is the last bit of WL3 content we're getting. I was very much hoping for some payoff on dangling threads like Tourmaline and Doc Parker's patient. Sadly, not to be. It was very cool to meet Gipper Bill's mom, although disappointing that you can't seem to mention it the next time you're in Denver. And on the subject, there's a mutant with a bracelet who asks you to find her friend with matching bracelet. Even though I used stealth and diplomacy wherever possible, I keep accidentally killing him and I'm not sure any other outcome is even possible. It's just weird how much dialogue she gives you, including kiss-ass checks to get her bracelet, if all you can ever do is murder the guy.
But let's not end it there. Cult does a number of other things very well, including introducing some great new NPCs. The mutants are a lot of fun, but I adore Sick Rick, a down-to-earth ordinary human merchant; Boris & Natasha, 6th generation Soviet spies; and the Jokers, Wasteland's answer to Waldorf & Statler. The latter two benefit from doing the DLC late in your playthrough since it gives them more decisions to criticize.
Another thing it does well is give you 4 new companion options: the Night Terror (CANDY!); the Flesh Prince, who uses the Animal Whisperer mechanic and can give you regeneration; the Uber Clone, an enhanced version of the creepy dude Irv makes for you, and a feral proto drool who's presence on your team indicates you've paid a steep, steep price. The Drool is my favorite of the companions, though I strongly wish it was named Pustule for reasons that will become apparent if you ever acquire it. It can take full advantage of the holy radiation mechanic, which is neat.
Alas, poor Scotchmo. I knew him, Lucia.
Speaking of Irv, let's talk post-Cult. Although you can't tell Bill about his mom, you can have follow-up conversations about it with Estin Ward and Irv, both of whom have things to say. The Patriarch also weighs in if you drop by. (It happens as you exit the conversation so you may need to initiate several conversations and exit if you haven't heard him talk about some of your other endeavors.) If you send power to the town you'll also get a lot of comments about that as well as some new generators. It's a nice visual reminder of what you've accomplished.
Since the issue of bugs comes up regularly, I didn't encounter too many, and those I did were minor. No stability issues whatsoever. Probably the biggest issue, which is from before 1.5.3 (but didn't always exist, grrrr) are all the dead pixels in Little Hell. It's a genuine pain to get around the treasure vault, the poison gas generator, or Gwendlyn Reed's room.
So that's Cult! Overall well worth the small pricetag. Good story, many laughs, lots of new toys to play with. Perhaps overly ambitious in terms of fights, but ultimately that's not the worst sin. Colorado is a more interesting place for having Cheyenne Mountain within it.
submitted by jim_sorenson to Wasteland [link] [comments]
2021.10.16 20:24 z0979075357 H:AA/B/Q/Ari Fixer and HM W:offers
V/E/250 Gatling Gun
Q/E/250 combat Shotgun
Q/E/250 combat Rifle
Q/E/-25 Assault Rifle
Q/50c/1A Fixer X2
B/50c/250 combat Shotgun
B/50c/15r Hunting Rifle
J/E/15c combat Shotgun
J50c/-25 Bear Arm
J/50limb/-90 Gatling Gun
FuE/15c Gatling Gun
Ari/50c/-25 Compound bow
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2021.10.16 20:24 Laxbrotim Joooooy minifig review (in comments)
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2021.10.16 20:24 C1oakedShadow My mediocre "Blade of Hope" banner edit
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2021.10.16 20:24 Due-Introduction2935 Dank!
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2021.10.16 20:24 palipoor Can you brown the outside of meatballs in the oven?
It seems to me than the recipes that bake meatballs in the oven do not brown the outside of them, and the ones that fry them on a pan make them brown. Is there a way to not use that much oil and get a browned surface? My intuition says that it should be accomplished in the oven too, but maybe that will dry out / overcook the inside?
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2021.10.16 20:24 Impressive_Habit5688 ⚔️ What is BNBPAY🔥 BNBPAY aims to become the most widely accepted crypto for commerce. BNBPAY aims to replace legacy payment systems such as paypal, visa etc who takes a ⚔️
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2021.10.16 20:24 TheOriginalToast what is this on my neon pothos?
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2021.10.16 20:24 siddsp How to use GPU for processing instead of CPU?
Hi, bit of an odd request, but I'm planning on making a program that generates lots of sha256 hashes at a time, and wanted to know how to use my GPU for the processing instead of my CPU to get better performance.
I already have plans to utilize multiprocessing, but I don't know of anything in the standard library that allows me to use the GPU's processing power instead.
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2021.10.16 20:24 SleepingInsomniac112 Meirl
2021.10.16 20:24 xhoker Where the Grand Hotel stands today, in the eyes of old Pristina residents, was the end of the city. Built in 1978, the hotel became a meeting point of owners of political and cultural capital.
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2021.10.16 20:24 AutoNewspaperAdmin [Sports] - Solskjaer under pressure again as Man United suffer ugly loss at Leicester | ESPN
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